Development Blog #16
Posted by: Ghostflex
We’re back with another update on our progress over the last couple of weeks. We’re sorry about the delay since the last dev blog - the whole team has been really focused on the Early Access release coming at the end of the month. Hopefully you’ll enjoy seeing what we’ve been working on nonetheless.
Before we get into our recent progress, we have some introductions to make.
We have recently taken on three new team members to help us build the game you all deserve. Please welcome our new team members.
Seriub is our new animator. We’ve had several delays recently caused by issues setting up our character models ready to be animated, but now that we’re past most of them, Seriub will be making us some awesome animations!
Disapproval has joined the team to create a new UI for TitanReach. This is a long and arduous process, which unfortunately won't make it into the release of Early Access, but we know she’s up to the job.
Finally, Stardust has also joined the team as another 3D modeller. She is helping us bring the world to life with a series of props and decorations - making the world feel a bit less empty.
This brings the team up to a total of 14 members. We’ve come a long way from the handful only 6 months ago, and we’re well on the way to building the game we’ve been dreaming of.
Anyway, you’re here to see some previews, so let’s get into it.
There has been a significant amount of progress with our player characters over the past few weeks.
Natalie has been hard at work making clothing and reworking the armour for the new characters. But first, she spent some time on some glorious facial hair.
Posted at: 16 February 2021, 12:34:43 PM (GMT +0)